Online gaming might take a big hit as a National Telecommunications Commission memorandum seeks to improve internet connection services, one solution offered is capping the consumer’s bandwidth.
Pardon for the Sankaku Complex-like news, but yeah.
I have been wanting to post this just before the New Year but I personally wanted to be sure. And well, looks like it will be happening. This memorandum aims to improve internet services provided by the guilty parties, however the proposed solutions aren’t as good as they seem. The memorandum states that ISPs can allot a specific amount of data volume per user per given amount of time and that services can be rendered on a ‘best efforts basis’. There may be mentions of minimum speed and reliability rate, but there is no mention for the proper definition of the term ‘broadband‘, and other technicalities. ‘Broadband‘ is thrown around by ISPs these days so that consumers are made to believe that they will be getting the ideal service they deserve, only to be disappointed by pretty much substandard service for a ridiculously high price. The only good thing, hopefully, that will come out of this is that ISPs will be a bit more truthful in their advertising campaigns. ISP Bayantel has already implimented a cap of 100 GB for each of its customers, and Globe already implemented bandwidth caps since 2009.
So, what’s next? Having to pay for additional bandwidth like wi-tribe? Separate payment for every service port like streaming and online gaming? Larger bandwidth allocation per user for a higher price? Will this affect online gaming and internet cafes? Is this a good thing? We’ll just have to wait and see.