ASUS PRIME RX 9060 XT 16GB OC Graphics Card Review

BossMac Suba
By
BossMac Suba
Boss Mac Suba is the driving force behind Back2Gaming.com, one of the most enduring, dedicated PC gaming hardware and video game reviews publication. With over a...

Introduction & Specification

ASUS PRIME RX 9060 XT 16GB OC Graphics Card Review
Final Thoughts
The ASUS PRIME RX 9060 XT 16GB OC is still the more sensible choice for those looking to go with a starter system with current-gen parts. ASUS' choice to slap a triple fan cooler on this card keeps it extremely cool and with that thermal headroom, you get a lofty OC headroom or just quiet operation throughout.
Performance
8.8
Build Quality
9.2
Functionality
8.8
Value
8
Pros
Good price/performance
Very cool operating temperature
Quiet fans
Cooling profile switch
Single 8-pin power
OC potential
Cons
ASUS price premium
Ray tracing performance still not ideal
8.7
Rating

AMD released their mid-market offering graphics cards in the middle of the year and with NVIDIA failing to recapture media good will with their RTX 5060 releases, AMD is positioning themselves to capture some positive press for this segment. The kinda did but also fumbled the bag by releasing the RX 9060 XT, with an 8GB option much like the RTX 5060 Ti.

While it may be contested during the RTX 40 series era, 2025 AAA titles are now more  finicky about VRAM capacity hence why NVIDIA and AMD markets their 8GB options as primarily esports and starter GPUs. There is criticsm that both company are just using the price marketing of the 8GB variants to help in misleading customers but whatever the case may be, the important matter is how it performs.

In this review we have both the 8GB and 16GB variants of the RX 9060 XT care of ASUS via the ASUS PRIME RX 9060 XT OC edition cards. To drive down manufacturing costs, most GPU makers right now only produce limited shroud types for their design and then vary the actual cooling heatsinks beneath. In the case of the ASUS PRIME RX 9060 XT, it shares the same design as the larger PRIME RTX 5080 and PRIME RX 9070 XT, allowing ASUS to pump out a single shroud mold but use them on various card designs.

This means though that users get a triple fan cooler on the PRIME RX 9060 XT regardless of VRAM capacity or if its an OC variant. That extra cooling power really translates into actual real-life cooling with these cards. It does translate to an extra premium as well with ASUS PRIME easily being the most expensive of all entry series for this GPU.

We’ll talk about this and more in this performance review of the ASUS PRIME RX 9060 XT graphics card. Read On!

About the Radeon RX 9060 XT

AMD’s RX 9060 XT is an RDNA 4 part built around Navi 44 with 32 CUs / 2,048 stream processors, high clocks, and **GDDR6 on a 128-bit bus**. It ships in 8GB and 16GB VRAM configurations, both sporting DP 2.1a + HDMI 2.1b, PCIe 5.0, and boosted frequencies around the 3.1 GHz mark depending on board tuning. AMD positions it as a 1080p max-settings card that can stretch into 1440p with help from FSR 4 and later FSR “Redstone” features.

About the ASUS PRIME RX 9060 XT OC (16GB)

ASUS PRIME RX 9060 XT 16GB OC

ASUS’ PRIME OC is the price-optimized entry in ASUS product stack, just barely skirting alongside their TUF GAMING line wihout the “GAMING” in the name and it relies heavily on ASUS branding and reliability. It’s a 2.5-slot shroud,  features triple Axial-tech fans with 0 dB stop idle fan mode, dual-ball bearing fans, vented backplate, and factory OC (OC Mode up to ~3330 MHz boost / 2760 MHz game clock; Default Mode ~3310/2740 MHz). Outputs are 1× HDMI 2.1b + 2× DP 2.1a, with max digital resolution 7680×4320 and up to 3 displays supported.

Why are there 8GB and 16GB models—and where 8GB stands in 2025

ASUS PRIME RX 9060 XT 8GB OC

AMD offers two SKUs under the same RX 9060 XT name to push price coverage: 8GB @ lower MSRP for esports/1080p builders and 16GB for mainstream gamers who play newer AAA titles and use higher-res textures. The 8GB card shares the same core config and clocks, but its VRAM capacity can be a limiter in 2025 at 1440p (and even some 1080p titles with heavy RT/textures), which is why the 16GB SKU is generally recommended for longevity. AMD publicly defended the 8GB option as matching usage patterns for many 1080p players, with the 16GB path existing for “future-proofing.”

ASUS PRIME 8GB variant: Same cooler/PCB philosophy, identical port layout and clocks; primary difference is VRAM capacity at 8GB. If you’re buying prebuilt systems, verify VRAM—some vendors list “RX 9060 XT” without the capacity suffix.

SpecsRX 9060 XTRTX 3060 TiRTX 4060 TiRTX 5060 TiRTX 5060RX 7800 XTRX 7700 XT
Core Count2048486443525120460838403456
Shader ArchitectureRDNA 4AmpereAda LovelaceBlackwellBlackwellRDNA 3RDNA 3
AI CoresAI Accelerators (64)3rd Gen4th Gen5th Gen5th GenAI AcceleratorsAI Accelerators
RT CoresRay Accelerators (32)2nd Gen3rd Gen4th Gen4th Gen2nd Gen Ray Accelerators2nd Gen Ray Accelerators
Boost Clock (GHz)3.131.672.532.552.502.432.54
Memory Config8GB / 16GB GDDR6 @ 20 Gbps8GB GDDR68GB / 16GB GDDR612GB GDDR78GB GDDR716GB GDDR612GB GDDR6
Memory Interface128-bit256-bit128-bit192-bit128-bit256-bit192-bit
PCIe VersionGen 5Gen 4Gen 4Gen 5Gen 5Gen 4Gen 4
NVENC / VCNAV1 Encode/Decode7th Gen NVENC8th Gen NVENC9th Gen NVENC9th Gen NVENCVCN 4.0VCN 4.0
Maximum Resolution7680 x 43207680 x 43204K 240Hz / 8K 60Hz4K 480Hz / 8K 165Hz4K 480Hz / 8K 165Hz7680 x 43207680 x 4320
Power Consumption (W)160 (16GB) / 150 (8GB)200160200180263245
Recommended PSU (W)550600550600550700700
Launch MSRP (USD)$349 (16GB) / $299 (8GB)$399$399 (8GB) / $499 (16GB)$399~$329~$499$449
Philippines Launch MSRP (PHP)PHP 26,000 (16GB) / PHP 21,000 (8GB)~PHP 23,500~PHP 23,500 / PHP 29,500PHP 23,500~PHP 19,900~PHP 37,000~PHP 33,000~

Official product page – ASUS PRIME RX 9060 XT 16GB OC / ASUS PRIME RX 9060 XT 8GB OC

Closer Look

Both cards will come shipped in very similar packaging so take note of the VRAM badge on the package, easily spotted on the ASUS box on the lower left corner alongside the OC designation.

As mentioned already, ASUS uses a triple-fan cooler for their PRIME RX 9060 XT, but instead of overextending the PCB for girth, it follows the newer trend of adding a passthrough on the end of the GPU while keeping the actual PCB tight, as popularized by NVIDIA’s FE designs.

ASUS PRIME cards are 2.1x slot height design. Variances in the power connector and the actual heatsink complexity are the major differences here. From what I know, this is the lightest of all the PRIME coolers, with the step down being the DUAL cards already.

The PRIME RX 9060 XT features a single HDMI 2.1 port and a pair of DisplayPort output. Power is fed through a single PCIe 8-pin power connector.

As with most ASUS cards, it has a toggle for which tuning you would like to use: Performance for a more aggressive fan response or Quiet for a more relaxed fan tuning. Performance will ramp the fan quicker and top out at a higher fan speed while quiet will limit itself just a bit. You can configure your own fan tuning using ASUS’ GPU Tweak software.

The extended heatsink area passthrough blows air directly past the backplate which in standard case configurations will be exhausted directly to the back, top, or side vents if you follow more traditional case layouts.

The fans are AxialTech fans features a guide ring that wraps around all the fins. This helps the fan perform better and ASUS uses them on all their cards this generation exception select models and especially their Noctua collabs.

Power Draw, Temperature, and Clock Speed Analysis

Given that most cards will boost all the way to their highest potential, the numbers we see here should be a good indicator of what to expect from these cards in general. Results are captured via inline power metering instruments primarily Powenetics v2 by Cybenetics/Hardware Busters for accurate card-only data capture.

Occasionally, we use PCAT v2 (or v1) for FrameView-related functionalities. Powenetics v2 is the modern iteration of our original Powenetics system licensed from Cybenetics Labs and allows more thorough read-outs for the entire system including the CPU power, GPU power (+PCIe slot), and the system power overall. This removes the guesswork from taking power readings from differing GPU APIs and provides consistent readings regardless of vendors. It integrates directly with CapFrameX hence all our capture data have inline power readings.

Power Draw and Temperature

Clock Speed Behavior Under Load

It is possible to push workloads to a GPU to attain a fixed power consumption but real-world games and graphics applications do not operate this way. Modern GPUs can boost way past their base clock and with adequate cooling, max out their TGP budgets. The chart below exposes how the GPU behaves in relation to power and temperature. It also shows us how well the cooling keeps up.

16GB8GB

At just barely 180W, both PRIME RX 9060 XT operate very cool with ASUS’ large triple fan cooling just tanking any heatsoak the GPU can put out. This means an optimally cool chassis would not see a significant rise in ambient case temps if properly vented. The fans hover around 50% (~1600RPM) in my testing at 28*C ambient temp but could be tweaked via ASUS’ GPU Tweak utility for a custom fan curve.

ASUS pushes these OC cards a bit with a slight bump in power draw. Average gaming loads will see it reach as high as ~230W with an average of ~180W for either variant.

Performance Testing – Setup & Methodology

Processor: Ryzen 7 9800X3D
Memory: G.Skill Trident Z5 NEO RGB DDR5-6000 CL30-38-38-96
Storage: Kingston FURY Renegade 2TB SSD, 8TB iSCSI LUN over USB4 Thunderbolt
PSU: FSP Hydro G Pro 1000W
Cooling: Arctic Liquid Freezer III 360
Monitor: ROG PG27UQ 4K 144hz HDR1000
VGA: Listed

For a full hardware workout, visit https://benchmarks.ul.com for our system warm-up and stress test of choice. We have now switched to a full 20-minute run of Speed Way stress test to warm up our graphics cards as well as capture our clock speed chart.

For benchmarking methodology, please see our game benchmarking method guide.

Test results are gathered and produced on CapFrameX. This makes it easier for use to get both line graph comparison and raw averages without extra tools. Simply the easiest tool for benchmarking and it’s available for everyone to use, free of charge. Check it out at capframex.com.

Since this is a GPU review, we benchmarked the area of the games that put a heavy load on the GPU.

All our test runs are repeatable; click the links below for area and details. Read our benchmarking methodology.

For Q3 2025 we’re using these sets of games:

  • Counter-Strike 2: Mirage map custom scene
  • DOTA2 – Dacha Dubai 2024: Xtreme Gaming vs. Team Liquid [56:25]
  • PUBG Battlegrounds – Custom Scene
  • Rainbow Six Siege: in-game benchmark
  • Baldur’s Gate 3 – Lower City area custom loop
  • Black Myth Wukong – Forest of Wolves loop (just past Wandering Wight, along the stream) [RT]
  • Cyberpunk 2077 – in-game benchmark [RT]
  • F1 2025 – Singapore, night time, wet (in-game benchmark) [RT]
  • Ghost of Tsushima – Kushi Temple
  • Hogwarts Legacy – Hogsmeade Square loop [RT]
  • Horizon Forbidden West – Devil’s Grasp loop
  • The Last of Us Part II – Game prologue
  • Marvel’s Spider-Man 2 Remastered – Financial District ground-level
  • Microsoft Flight Simulator 2024 – Melbourne discovery
  • Ratchet & Clank: Rift Apart – Nefarious City loop [RT]
  • Resident Evil 4  – Custom scene [RT]
  • Starfield – Wilderness outside of Jamison
  • Alan Wake 2 [RT] – outside Ocean View Hotel (late game area)
  • Stellar Blade
  • God of War Ragnarok

See our YouTube playlist for benchmark sequences.

Note: Proprietary technologies that favor one brand to the other are disabled unless specified and to maintain uniformity amongst GPUs, these have been turned OFF. Ray tracing has its own dedicated performance section. Upscaling technologies are covered in separate articles e.g., game review, performance, etc.

For this test, only the out-of-the-box normal mode will be tested. Cards that have dual BIOSes for Quiet and Performance will be tested in Performance mode.

Notes:

  • All data are gathered from exactly the same system, with exactly the configuration we list here. No data is reused from another system or from any variations. We collect data from only one system, as indicated here.
  • Graphics cards are allowed to heat up prior to benchmarking. Cooler graphics cards may boost higher than normal.
  • Following up on the above, we try to enjoy the game and play a bit before proceeding to the actual benchmark scenario. This allows us to detect any other problems like stuttering, frame skipping, or any other problems before recording data.
  • Games that receive graphical updates that affect performance, like DOTA2 moving from DX9 to DX11, Rainbow Six Siege changing its detail presets, or any big patch that affects performance in general, etc., will be retested completely.

Counter-Strike 2

Released: 2023 | DirectX 11 | Source 2

Game Info

Counter-Strike 2 is the direct upgrade of Counter-Strike: Global Offensive, which was released on September 27, 2023. Valve opted to go for an engine update, much like DOTA 2, and has also replaced CSGO directly in their libraries. Built on the Source 2 engine, the game also defaults to DirectX 11 on Windows, but also supports the  Vulkan API. CS2 features a more modernized look while still being relatively lighter.

922,246 playing now

DOTA 2

Released: 2013 | DirectX 11 | Source 2

Game Info

In contention for the most popular game on Steam and the biggest competition in esports, DOTA 2 is powered by the Source 2 engine. The game is fairly light on low to medium settings, but maxed out, with heavy action on screen, especially during clashes, can really stress most systems. This is a game where frame times matte,r as responsiveness is very important in high-stakes competition. We’re looking at consistently low frametimes in this game for the best experience.

You can watch the replay of the actual game used in the benchmark in your Dota2 client. Search for this game: 7583012200. Nothing special in this particular match but the clash is a good enough test.  You can download it for your own reference. (save it to your DOTA2 replays folder)

576,869 playing now

PUBG Battlegrounds

Released: 2017 | DirectX 11 | Unreal Engine 4

Game Info

Developed and published by PUBG Corporation, PlayerUknnown’s Battlegrounds now officially PUBG Battlegrounds, was an ARMA3 mod which has gained a massive global playerbase after being released as a stand-alone game. The game is now available for almost all platforms from PC to mobile but PC has been the definitive edition of the game. The game has evolved much since its release, receiving multiple polish to arrive at its current state.

175,497 playing now

Rainbow Six Siege

Released: 2015 | DirectX 11 | AnvilNext 2.0

Game Info

Half-a-decade later and Rainbow Six: Siege has become a phenomenon after a lukewarm beginning. The massive shift in focus of the game sees it stepping into eSports territory and the excellent mix of gameplay mechanics, good design and a dedicated dev team has put R6: Siege in a position it couldn’t even picture during launch. Rainbow Six: Siege focuses heavily on tactical and creative gameplay and its vertical levels and highly destructible maps encourage players to be quick on their feet so the action is always going.

Powered by Ubisoft’s own AnvilNext 2.0 engine which powers some of Ubi’s recent visual masterpieces, R6:Siege also feature excellent graphics and can get very taxing at high detail settings. The game also features an Ultra HD texture pack download for those that want higher resolution textures but will of course demand more from the system.

71,784 playing now

Baldur’s Gate 3

Released: 2023 | DirectX 11 | Divinity Engine 4.0

Game Info

Baldur’s Gate 3 merges classic RPG mechanics with modern visuals. In the Lower City, you’ll see crowds of NPCs and elaborate architecture that stress CPU and GPU alike. Multiple spell effects, dynamic lighting, and a bustling urban environment can all cause performance fluctuations during large-scale fights.

47,386 playing now

Black Myth Wukong

Released: 2024 | DirectX 12 | Unreal Engine 5

Game Info

Black Myth Wukong showcases cutting-edge Unreal Engine technology within Chinese fantasy settings. Our benchmark loop in the Forest of Wolves (path to Guangzhi) highlights global illumination and reflections. Expect heavy GPU load when rendering high-quality textures, real-time lighting, and atmospheric effects along the stream.

4,871 playing now

Cyberpunk 2077

Released: 2020 | DirectX 12 | REDengine 4

Game Info

The most anticipated game of 2020 has just received its sort of “launch patch” this 2022 with version 1.5 changing many things in terms of performance as well as few things in the graphics department. Perhaps the most anticipated game of the last decade, Cyberpunk 2077’s launch has been a rollercoaster gamers on PC are largely in agreement that it was definitely worth the wait bar the bugs. Made by CD Projekt Red and based on the REDengine4, Cyberpunk 2077 is one of the most modern games introducing full utilization of raytracing amongst others. We do not enable raytracing in this test segment, that will be for the latest section of this review..

26,106 playing now

F1 25

Released: 2025 | DirectX 12 | Ego Engine 4.0

Game Info

It’s lights out and away we go! Updating to F1 25, we take the track to Singapore Grand Prix test in wet conditions at night packs a visual punch. Ray-Traced reflections on wet surfaces, illuminated track details, and multiple cars on-screen will hammer both CPU and GPU. This combination especially challenges systems looking to maintain smooth frame rates at high detail levels. The game didn’t change much from the 2023 and 2024 game but features corrected upscaling features that were scrapped in the 2023 and new additional ray tracing features are added.

< 1,000 playing now

Ghost of Tsushima: DIRECTOR’S CUT

Released: 2024 | DirectX 12 | Sucker Punch Studio In-house Engine

Game Info

Ghost of Tsushima is known for its sweeping vistas and dynamic weather. Kushi Temple blends structured architecture, dense foliage, and transitioning conditions. Large draw distances, swirling leaves, and swift combat sequences can spike GPU usage, particularly at maximum graphics settings.

2,457 playing now

Hogwarts Legacy

Released: 2023 | DirectX 12 | Unreal Engine 4

Game Info

Hogwarts Legacy is an open-world action RPG set in the world first introduced in the Harry Potter books. Embark on a journey through familiar and new locations as you explore and discover magical beasts, customize your character and craft potions, master spell casting, upgrade talents and become the wizard you want to be.

5,853 playing now

Horizon Forbidden West

Released: 2023 | DirectX 12 | Decima Engine

Game Info

Horizon Forbidden West is an open-world visual powerhouse. Devil’s Grasp is a terrain-rich area filled with machines, thick vegetation, and stunning vistas. At Ultra settings, this loop will push most GPUs to their limits, testing how well your system handles a graphically dense world with large draw distances.

1,415 playing now

The Last of Us Part II Remastered

Released: 2025 | DirectX 12 | In-house Engine

Game Info

Naughty Dog’s classic now sees The Last of Us II made for PC.

1,609 playing now

Marvel’s Spider-Man 2

Released: 2025 | DirectX 12 | Insomniac Engine 4.0

Game Info

Marvel’s Spider-Man Remastered offers a fresh perspective on Peter Parker’s journey as New York’s iconic web-slinging vigilante in this PC optimized package. This remaster further enhances the action-driven storytelling of the Spider-Man universe; fully optimized for widescreen displays, with support for ray-tracing, and advanced upscaling technologies cherry-topped by an unlocked framerate apt for the modern gaming PC.

2,615 playing now

Microsoft Flight Simulator 2024

Released: 2024 | DirectX 12 | In-house Engine

Game Info

Microsoft Flight Simulator 2024 is a behemoth in terms of photorealistic landscapes and real-time weather. Our Melbourne flight covers detailed city scenes with photogrammetry data, quickly revealing CPU and GPU bottlenecks. Low-altitude exploration can be especially taxing as buildings and objects stream in rapidly.

5,081 playing now

Ratchet & Clank: Rift Apart

Released: 2023 | DirectX 12 | Insomniac Engine 4.0

Game Info

Ratchet & Clank: Rift Apart sports vibrant, fast-paced action. Nefarious City brims with neon lights, reflective surfaces, and a flurry of NPC robots. This environment demands both strong GPU memory bandwidth and quick CPU asset streaming—especially noticeable during dimension shifts and combat set pieces.

< 1,000 playing now

Resident Evil 4

Released: 2023 | DirectX 12 | RE Engine

Game Info

Resident Evil 4, the 2023 remake, presents a formidable challenge to gaming systems, pushing the boundaries of hardware capabilities with its extensive graphical overhaul and advanced rendering techniques. Designed to leverage the full potential of modern PCs, this remake demands high performance for its detailed environments, intricate lighting effects including ray-tracing, and high-fidelity character models.

< 1,000 playing now

Starfield

Released: 2023 | DirectX 12 | Creation Engine 2

Game Info

Bethesda’s long-awaited space epic demands high CPU and GPU performance, especially when transitioning between planetary surfaces, space stations, and large-scale scenes filled with NPCs or ships. Starfield’s open-galaxy design can lead to varying results depending on object density, environmental effects, and lighting conditions.

God of War Ragnarok

Released: 2024| DirectX 12 | In-house Engine

Game Info

WIP~

Stellar Blade

Released: 2025 | DirectX 12 | Unreal Engine 4

Game Info

WIP~

Average Performance

In this section, we take the geometric mean of all the values for our games and display both for each resolution of performance for traditional raster and ray traced performance. We switched from the arithmetic mean (average) due to the effect of esports games and their large FPS value on the overall average. The geometric mean shows us a more balanced view of overall performance across our tested games.

Relative Performance

The chart below shows the relative performance of our tested card against the general performance of other GPUs we’ve tested.

16GB

8GB

Ray Tracing

Aside from a pair of games, all of our games after our esports batch are tested with ray tracing enabled. The chart below shows the overall ray-tracing performance of the GPUs tested.

Ray Tracing Geomean Performance

Individual Results

Conclusion

The Radeon RX 9060 XT is built on the Navi 44 silicon which is half of what makes up the Radeon RX 9070 XT. While the 9070 XT is confidently positioned in its space to disrupt the RTX 5070 Ti, the RX 9060 XT sees a more contested market not to mention the heavily polarizing choice of offering a 8GB option rather than focusing on 1 SKU.

Thoughts on the AMD Radeon RX 9060 XT

Performance-wise, the RX 9060 XT 16GB offers decent middle-of-the-pack performance versus the RTX 5060 Ti, and in individual games, it does gain neck-to-neck. It gets clobbered in ray traced games though but titles supporting FSR4 can expect better frame rates if you don’t mind upscaling tech. The 8GB version stumbles in certain situations and while it within margin of error in most games, once the resolution starts going up or more details get draw in a scene, the game just outright become unplayable. AMD says that the RX 9060 XT 8GB is for a certain market, most likely talking about the esports crowd that don’t need that the VRAM space. iCafe owners that will run 90% MMOs will gladly settle for the 8GB than a 16GB as well.

Versus the RTX 5060 Ti, its still a toss-up albeit an easy one if you’re penny penching. And unless you play a select type of game, namely esports and lighter MMOs, then its tough recommending the RX 9060 XT 8GB even if you’re fine running games in lower settings. But this is in no way a recommendation to get an RTX 5060 Ti 8GB as well. While the recommendation is swappable for those strapped for cash, there is still a second-hand market that could satisfy your needs in this case. So in all cases, the 16GB is the safest choice regardless.

Thoughts on the ASUS PRIME RX 9060 XT OC

Once you’re locked in on this card (8GB or 16GB), both variants will see very cool temperatures. ASUS does tune these OC cards for a bit higher power draw but the amount is negligible and its large, triple-fan cooler will make easy work of this card’s heat output. Nothing really specific to talk about so we go to price, with the ASUS PRIME RX 9060 XT 8GB OC going for around ~PHP25,000 and the ASUS PRIME RX 9060 16GB OC for ~PHP30,000, this puts the RX 9060 XT 16GB head to head with the ASUS PRIME RTX 5060 Ti 8GB, with other brands offering much better deals though to close the pricing gap.

Still, if you’re floating at this price point, you have to be really settled into the fact that this is your card for a good while as you’ll be paying more for that ASUS brand quality. ASUS does soften it up by adding in a 4-year warranty for the Philippine market (check with your local region if applicable), giving this card a possible chance to catch up to the next AMD GPU cycle.

All in all, ASUS’ PRIME designs are an effective, cost-optimization route for anyone looking to stick with ASUS for the glamor and brand reputation. Right now, there’s not much alternative to this card at the bottom unless you’re staring at the downgrade for an RTX 5060 8GB, the only other option is to check out what’s on the second hand market in local groups.

In closing, the ASUS PRIME RX 9060 XT 16GB OC is still the more sensible choice for those looking to go with a starter system with current-gen parts. ASUS’ choice to slap a triple fan cooler on this card keeps it extremely cool and with that thermal headroom, you get a lofty OC headroom or just quiet operation throughout.

ASUS backs the PRIME RX 9060 XT with a 3-year warrnty (+1-year extention / 4-year total after registration in PH).

ASUS PRIME RX 9060 XT 16GB OC
ASUS PRIME RX 9060 XT 16GB OC Graphics Card Review
Final Thoughts
The ASUS PRIME RX 9060 XT 16GB OC is still the more sensible choice for those looking to go with a starter system with current-gen parts. ASUS' choice to slap a triple fan cooler on this card keeps it extremely cool and with that thermal headroom, you get a lofty OC headroom or just quiet operation throughout.
Performance
8.8
Build Quality
9.2
Functionality
8.8
Value
8
Pros
Good price/performance
Very cool operating temperature
Quiet fans
Cooling profile switch
Single 8-pin power
OC potential
Cons
ASUS price premium
Ray tracing performance still not ideal
8.7
Rating
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Boss Mac Suba is the driving force behind Back2Gaming.com, one of the most enduring, dedicated PC gaming hardware and video game reviews publication. With over a decade of experience in IT and more in doing reviews for things he love since 2002 from Jpop albums, anime series, games in the early days of the internet.My stance on AI-generated writing and contentTondo since birth. To this day.
2 Comments
  • With AMD releasing their mid-market RX 9060 XT fnaf graphics cards and NVIDIA struggling to regain media goodwill with their RTX 5060 series, how do you think the VRAM capacities of these cards will impact their performance in 2025 AAA titles, especially considering the criticism both companies face regarding their 8GB variants?

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