Ah, Facebook. Social Hub for every Filipinokind. Unfortunately, my heart belongs to other sites and Chrome is being a total nutcase when i go to Facebook. I still keep my account running though for important buzz from school and work. Games here tend to be more social and open than an MMORPG, mostly because you fully  and truly depend on your friends who play these same games as you to cooperate.
As for me and browser games, I do tackle on some when I get the time: Forumwarz, Three Kingdoms, and even your casual Cityvilles and Restaurant Cities to name a few. But I only truly finished Forumwarz because it’s a pretty awesome parody of the internet and I myself like a lot of parodies.
But for now, let us talk about Dungeon Overlord.
Dungeon Overlord
Country of Origin: US of A
Genre: Tactical Browser
Company of Origin: Nightowl Games
Playable Servers: Facebook
Gameplay Status: Playing only for this review.
Before I start reviewing, let’s start with this statement: I don’t hate Facebook games with a passion, but there are reasons why I do not stumble on them frequently:
a) Google Chrome hates Facebook enough to leave glitches on every single page I go to (I swear its a trick to make me shift to Google+)
b.) I someone don’t wanna play games with a few people I cannot stand in my friend’s list (Oh the terrible high school memories…)
c.) I already wasted my time with MMOs, Console, Handheld and PC Games, so why bother with Facebook games?
Moving on.
LE REVIEW:
Dungeron Overlord is what you expect with the title: You play the role of an overlord who commands his minions to build and manage dungeons while raiding for extra materials when voyaging throrough the overworld and defending your own lair from raids simulated from other players. The game is similar to the pixellated PSP GAME “Holy Invasion of Privacy, Badman!” only without the mind-boggingly hard ecosystem feature to deal with.
Through the use of resource tiles, you can make resource rooms to produce food for feeding your minions (With the help time and stacking up, of course.), metal to make and upgrade new resource rooms and items that can enhance these rooms, and research to create new and more effective ways to manage dungeons territories. The resources you have gathered can also be transferred to other dungeons that lack them or transmute them to make new resources not harvestable by raids or mining in other dungeons.
Making a lair for you and your fellow minions can be fun if there is action going on. Or if they have pixelly graphics.
Recruiting is pretty easy: Just build what they need (a room and a bed for starters), and they will spawn and work for you. Levelling them up is also essential as long as there is enough required resources in your vault (and time). Levels and building a Proving Ground are both essential if you want to raid the more populous places or if you want to keep your lairs well-defended.
There are also mountains all over the overworld to survey and occupy after you’re already done with a long tutorial. You can let your little goblin minions scout and mine for valuable resources in unoccupied dungeons, or let them take over that targeted dungeon and start a new lair from scratch. Fighting against other Overlords for supremacy don’t hurt as well. Either be an ally of some sorts, and maybe with enough recognition, your trusted friend can be your stepp- I mean, help you to achieve greatness, or just try to overthrow each other.
After a long and distracting while of playing and researching this game, there aren’t much to say: it’s fun in its own way, the graphics are alright, and making dungeons and raiding them ain’t bad at all if you are into being behind the scenes rather than going first hand and striking the heck out of everybody.  So making a list of goods and bads of this game using a long, overdetailed explanation won’t be such a good idea.  But let’s go with a summary some of the problems I had with the game, just for the hell of it.
Like any other Facebook social game, there is a waiting time in everything you do, and I mean everything. Technically playing these games are like cooking. You have to wait for a certain amount of time before you can get your just desserts. Though the thing is that while waiting is fine so that you have other time to go play with other games, some gamers want to finish a game from beginning to end, non-stop.
Do you want to upgrade a room? Waiting time costs a minimum of 5 minutes. Build important items with the resources your work so incredibly hard for? 30 minutes. Train your Minions? 30 Minutes to about 2 hours. Raid to other locations? Shortest is about an hour and a half to and from the chosen town/dungeon. Shortening these times costs special currency which costs real life money. Which I always consider as a personal pet peeve.
You know, fighting a Rathalos can fill that 5-10 minute waiting time.
The main background music is Edvard Griegg’s “In the Hall Of the Mountain King”, from Henrik Ibsen’s play, Peer Gynt. With its sinister tone, it’s no doubt that the song would be perfect music for this game. Though the problem with the music is that while it adds to the feel of the game hundredfold, it’s the only soundtrack in the game and it’s playing in loop. Over and Over. You might think the Overworld music  is different, but trust me to say it’s generally a slower, more new-agey version of “In the Hall of the Mountain King.”
The last problem I had is that while you manage your army, you never really fight or go hands-on on your raids. Sure, you can command your army to raid, you just sit there in your throne, twirling your faux mustaches while you see your armies either successfully raid the towns or get their butts whooped by the town’s guarded force. The only way you can see the progress of the raid is by means of viewing battle reports or just by looking if there is loot if you successfully defended your lair.
As much as you want to smite the enemy before you, yeah. Just twirl your evil mustaches.
But by all means, don’t let this game pass by. For a Strategy Game, it’s pretty simple and nonetheless time-friendly. Perfect for a break from your usual hard-edged game and just unwind and pretend that you are evil. Because that’s what I do inbetween evil time. *evil laugh.*