We’ve talked in detail about Ultra Low Latency Mode and how to enable it in a separate article. You can find out how to enable ultra low latency mode here. Ultra low latency mode gets a highlight in this release to further highlight NVIDIA’s improvement in input latency. Ultra Low Latency Mode now known as NVIDIA Ultra Low Latency or NULL for smart, is a way to reduce the frame render queue for a just-in-time rendering of frames which improves input latency. Perfect for esports titles which require highly price input. This mode allows higher refresh rates to benefit greatly from compatible graphics cards.
G-Sync further improves the experience by allowing hardware-based syncing of frames to the display while G-Sync Compatible displays allow Freesync monitors to be used with NVIDIA cards if capable for the same experience.
NVIDIA Image Sharpening how now migrated from NVIDIA Freestyle to the control panel allowing users to have sharper images without tuning in-game details that may hamper performance. As a filter, its an image processing technique, not a rendering technique, and NVIDIA has optimized it to work smoothly with their drivers. Upscaling is also available allowing sharper images from lower resolution images. This is in contrast to the RTX-exclusive DLSS which requires AI learning and driver support. Image Sharpening is available via NVIDIA control panel and supports all DirectX 9/11/12 games with Vulkan and OpenGL support coming soon.
Another community-driven tool embraced by NVIDIA and coinciding with the GTX 16-Series SUPER release is support for ReShade. ReShade is an extension of NVIDIA Freestyle and Ansel allowing filters to be added to the game. This includes artistic styles amongst others which allows visual improvements to be used in-game while playing. Expanding on the current filters available, NVIDIA is allowing ReShade filters to be used as well allowing a richer assortment of filters to be used for creative purposes.
Last improvement is a focus on streaming. Same PC or single PC streaming has always been the end-game for streaming setups and NVIDIA is looking to entice new streamers by allowing improved encoding performance via NVENC encoder present in OBS and Xsplit. Utilizing the Turing architecture, NVIDIA cards can performance faster without using CPU resources, enabling gamers to stream and multi-task better. We’ll dive into this segment in a future article where we’ll test real-time streaming impact on gaming on single PC setups.