Graphics Cards

ASUS TUF GAMING RTX 3080 OC Review

Shadow of the Tomb Raider is the latest installment in the reboot run of the classic Tomb Raider franchise. The game follows the story set forth by the previous game which Shadow of the Tomb Raider short follows after. Technology-wise, the game uses the Foundation engine updated to meet the demand of developer Eidos Montreal to push the engine to its limits. The game supports DirectX 12 and is one of the launch titles to support RTX technology namely DLSS which launched a couple of months post-launch.

API: DirectX 12
Graphics Settings Preset: Highest
Texture Quality: Ultra
Texture Filtering: 8x Anisotropic
Anti-Aliasing: TAA
DLSS: OFF
Raytraced Shadow: OFF
Vsync OFF

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BossMac Suba

Owner and lead reviewer for Back2Gaming. More than 10-year of corporate IT experience as well as consumer IT journalism. His extensive skill set and experience in communicating complicated technical details into easily understandable bits. He's been with you since dial-up and the ISA slot. His favorite animal is the scapegoat.

4 Comments

  1. These Witcher 3 results are strange. Do you have any idea why the ASUS TUF is doing so well? The average and minimum frame rates are so much higher than the Zotac and FE?? Did the other cards thermal throttle or something?

    1. The ASUS TUF GAMING RTX 3080 OC is effectively running at 2Ghz during these tests giving it a bit of an edge versus the 1850Mhz or lower that we see from the FE and Trinity.

      Actually, a rep from ZOTAC stated that the Trinity is by design, slower than other cards and that’s actually mind boggling an employee will say that. It’s on Reddit just don’t have the link right now.

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