Back in 1991, Sonic the Hedgehog burst into the 16-bit gaming scene offering a mix of challenging platforming and blistering speed. This was back when Sega still had clout as a hardware manufacturer and gaming on our mobile phones was a distant dream. Who knew that about 20 years later, we’d be playing it on our Java-capable handsets? Enter Sonic The Hedgehog Part 1, a mobile port of the classic platformer starring Sega’s blue hedgehog that could.
As a recap for those aren’t who are already familiar with the formula, Sonic the Hedgehog is a platformer punctuated by sections of speed and boss fights. The game comes with the original’s first three zones (Green Hill, Marble, and Spring Yard), hence, the â€œPart 1â€ in the title. Each zone is divided into three acts, giving you a total of nine stages for you run, jump, and loop-de-loop around in. At the end of each third act is a boss fight with series antagonist Dr. Robotnik and one of his contraptions.
For a mobile port, Sonic The Hedgehog is a surprisingly faithful one. Despite being cut in half due to file size constraints, it retains all the fun and challenge of the first game of the series, right down to the jump physics. Ask any Sonic fan worth their salt they’ll tell you that the way Sonic jumps can make or break a 2D Sonic game. Thankfully, they nailed it here.
The controls might take a little getting used to. A mobile keypad can only get you so far compared to a full-fledged game controller, especially when it comes to precisely timed jumps. Also, this is basically a full Sonic game chopped in half to make way for hardware and space limitations. Still, this is one of the better ways to go about if you’re hankering for a bite-sized dose of Sonic on your mobile phone. Point your phone’s browser over to http://store.smart.com.ph/games/ to the smart mobile site.