Moscow Game Hub Says Two-Thirds of Its TGS Games Were Localized for Japan

Tokyo Game Show 2026 official 30th anniversary main visual
BossMac Suba
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BossMac Suba
Boss Mac Suba is the driving force behind Back2Gaming.com, one of the most enduring, dedicated PC gaming hardware and video game reviews publication. With over a...

Moscow Game Hub says two-thirds of the games it presented at Tokyo Game Show 2026 had Japanese localization. The organization says it brought playable titles prepared for Japanese audiences as it looks for publishing and production partners in the market.

Organizer’s figures: Moscow Game Hub reported more than 200 meetings with publishers, distributors and service companies during the event. The figures and claims are from its PR Newswire release.

Horror led the showcase

The hub said horror was the largest section of its stand, with titles including Cauldron Inn from Oxygen Chick, Zaychik from Game Art Pioneers and The Black Ice from Antelus Games. The wider presentation also included action games, tactical strategy titles, visual novels and a racing simulator, primarily for PC and consoles.

Official Tokyo Game Show 2026 opening day scene

Moscow Game Hub described Japanese localization as a deliberate investment for studios seeking international distribution. The group said discussions at TGS covered publishing finance, console releases, localization and marketing support. It also reported interest from Japanese studios in production services such as 3D character modeling and animation.

About the group

The cluster says it includes 70 companies with more than 250 projects in development, alongside production facilities for motion capture, sound recording and other media work. These statements come from the organization’s announcement and were not independently verified.

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Boss Mac Suba is the driving force behind Back2Gaming.com, one of the most enduring, dedicated PC gaming hardware and video game reviews publication. With over a decade of experience in IT and more in doing reviews for things he love since 2002 from Jpop albums, anime series, games in the early days of the internet.My stance on AI-generated writing and content

Tondo since birth. To this day.

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