Author: Shin

Elendil “Shin” Cañete is an anomaly in the matrix and a new addition to the B2G writing pool. Aside from being a hardcore gamer, he also makes games. For a living. Seriously. This renegade game designer aims to share his insights regarding the industry and the games it produces to the readers of B2G. Expect to see reviews, dissections and thoughts about games straight from someone who actually makes them. A certified geek, he spends his time finishing as many newly released games as he can, reliving old-school favorites such as Vanguard Bandits, Trapgunner, Lufia 2: Rise of the Sinistrals on PC emulators, playing even MORE old PC games like Betrayal at Krondor, Quest for Glory, or the Monkey Island series, and wreaking online havoc on Team Fortress 2. Track him down by following these links, but be warned: he’s crazy!

A few years ago I was a denizen of the harsh planet known as Pandora, a place rife with violence, victories and a crapful of guns. Fast forward to the present and here I am again, a vault hunter with a thousand armaments waiting for me and a completely new story to unravel in Borderlands 2, Gearbox Software’s follow-up to their hit first person role playing shooter. Does it live up to its name, or is this a fruitless bloodfest? Hit the jump to find out! Story Borderlands 2 takes…

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To celebrate our shift from simple game news to everything about that hot speciment known only as Gackt, I would like to talk about the greatest gaming gems to grace consoles (and my all-time favorite): Bujingai: The Forsaken City.

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For every video game fan, swag is a term that roughly translates to goodies beyond the actual gaming experience. These collectible gems usually come with collector’s or limited edition boxes, and the price tags are hefty, sometimes outrageous. Despite the wallet-busting obstacle, a true blue franchise fan will happily throw money just to get their hands on some memento or extra content that would set them apart from the common consumer. The Mass Effect 3 Collector’s Edition simply does not disappoint: its a treasure box of goodies, both physical and…

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It’s been brought to my attention that Metal Gear developer Konami will be hiring new developers to work on the series this coming March 6th to the 9th. Only catch though: you’ll have to fly all the way to the GDC (Game Developer’s Conference) in sunny California. And that’s just the interview. If you have the stones and experience (as well as a passport and enough money for travel and lodgings), give it a shot. Besides, even if you don’t get accepted at least you get to see Hideo Kojima…

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Our resident Dovahkiin (Nicole) wrote an interesting article regarding the Hepler Hate incident that’s been running around for some time now. As a game designer who specializes in narrative and mechanics, I feel the need to give my two cents. For those who will find this article to be tl;dr, let me summarize it in two statements: A book is a book, a game is a game. Hit the jump and let’s begin.

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