Launched this February 16, Street Fighter V landed on both PS4 and PC with a hot $60 price tag and by far the most unanimous feedback from many of those that purchased is that Street Fighter V is an incomplete game.
With the tagline “Rise up” Capcom is intent on delivering a highly-competitive game that invites players to become more competitive and partake in more PvP content. This goes hand in hand with the eSports craze with merchandise, live events and it might only be a number of months before we see betting on this game with sites popping up where you can get your bonus code for sports betting.
Still, the issue remains that people who bought the game feel a bit shafted by Capcom who seemingly rushed the game with many of the in-game features not working properly or are completely sub-par versus the USFIV options we’ve seen prior. The massive lack of single player content is also a glaring hole and its been hinted that Capcom may probably add a single player arcade mode later in the year, around June.
Still, a delayed game with little content does little to please customers and with out-of-box features having the notice of COMING IN MARCH, is just another red flag that this game has been rushed to meet a release date.
It has only been a few days and checking out the leaderboards, there are around 100k ranked players and obviously a few more who haven’t played ranked yet.
Many have speculated that Capcom has prioritized its competitive community versus a wider audience, as the game is central to its professional circuit specifically its own Capcom Pro Tour and eventually EVO and other events.
Some have pointed towards gamers themselves having a certain degree of expectations despite the gameplay of Street Fighter V being as solid as its predescessor whilst still having plenty of fresh new mechanics for new and old players to explore.
Whatever Capcom’s reason is, my personal opinion of the matter is that Street Fighter V feels like an expensive arcade game right now where your only option for really competitive play is being with actual players. That in itself is good, but the fact remains that there are portions of the game which are inaccessible which for a $60 game, is simply unforgivable. SFV will surely undergo many changes via patches and updates over the months to come and we hope for the best that players still have interest in the game when they arrive.