You can now make Miku Hatsune dance using your own moves, and all you need are some programs and your beloved Kinect.
The video above uses the 3D music video maker MikuMikuDance, adapted with OpenNi for real-time skeleton tracking. Once set up, you can use your Kinect as your camera, connected to a computer, and make your Miku Hatsune model follow your every move.
For now it has some bugs, like tracking the user’s lower body, but when that’s taken care of, it’s a really neat set-up. We can’t wait to see what kind of MADs the Japanese will produce using this set-up. MikuMikuDance has limitations when it comes to dancing, and it’s time-consuming to choreograph a two-minute dance.
I, for one, can now see the Kinect’s potentials as a piece of hardware. I wonder what other uses Sony’s Move has other than waggling games.