Contrary to what Razer and Roccat wants you to believe, PC gaming is alive and well according to a report from the non-profit group PC Gaming Alliance (PCGA) that highlights 2011 where the PC gaming industry netted $18.6 billion in profit. That is a 15% increase over the preceding year highlighting reasons such as a rise in foreign markets and social games that contributed to that sum. The PCGA’s third annual “Horizons” research report points out that China has twice the growth rate of the global market, netting $6 billion for a total growth of 27%, where in other countries such as the US, UK, Korea, Japan, and Germany saw increased revenue of 11%. Asian companies, in general, are noted for spurring on sales in their markets.
The report also cites Zynga and Nexon (of MapleStory fame) as frontrunners in the PC space. Zynga in particular doubled its revenue to roughly $1.1 billion, putting it on-par with Nexon. Zynga and the German company Bigpoint were noted for pushing the free-to-play model, already popular in Asian territories, into North America and Europe. The report also notes the movers and shakers of big-budget PC games from the western market, like Star Wars: The Old Republic and Rift, along with multiplatform titles like Battlefield 3 and Call of Duty: Modern Warfare 3. Looking forward, the report speculates that the industry will grow to $25.5 billion (37 percent increase) by 2015, thanks to increased broadband penetration and digital delivery. The report is from a PC gaming coalition with a vested interest in trumpeting the industry’s health, but even so, the rumors of PC’s death have been greatly exaggerated.
 Source: ShackNews, TechPowerUp