remember this schmuck?
So lately the gaming community is a buzz with the recent attacks on BioWare writer Jennifer Hepler (that even shin and nicole had to write about it). Even BioWare co-founder Ray Muzyka had to step in and protect Hepler from all these attacks.
The internet, with all the good it has done for us has become an avenue for vicious, immature and close minded people to voice out their once “small” views and get the limelight in a short blaze of glory. This begs the question if gamers these days have become too self-entitled for their own good? Or is this problem already present in the gamer psyche that due to the internet, this has become more exposed than it was before.
For those who don’t know what self-entitlement means:
A feeling that that one deserves more than one actually does – urban dictionary
So the question for this week’s Talk2Gaming is: Are gamers too self-entitled these days? Or have they always been? Why or why not?Â
Discuss.
8 Comments
Self-entitlement comes with being consumers. Gamers are the best and the worst consumers ever. Best because our loyalty is really good for business. Our passion makes us shell tons of money over an insane gaming rig despite not being able to afford our own place. And it is because of this fierce loyalty that we feel entitled to be given exactly what we want. “I’m willing to spend over a hundred dollars for a 30-hour experience. How dare they ignore my needs?”
Kinda.
Gamers don’t want to pay for games nowadays, hence piracy. They believe that a video game, no matter how good or awful it is, doesn’t deserve a dime. That’s self-entitlement.
Gamers demand too much out of a game. If you’re playing a newly-released MMO like Star Wars: The Old Republic, you’ll get what I mean. People complaining the game is incomplete and dropping it just because of a few imbalances and bugs. Really now. MMO players back then had to deal with these issues until the game comes in full circle. That’s self-entitlement.
Gamers want their franchises as their own. They want to developers to pander to them and feed them with the same old shit. They reject anything new the dev has to offer, and they feel betrayed if their favorite game took a different direction. That’s self-entitlement.
I can go on, and the list is long. But yeah. Gamers today are so self-entitlement, its sickening.
Hard core gamers deemed themselves as such with correlation of power and authority adopted from the gaming prospectives, let’s us remind everyone, it’s just game . Don’t dictate and depend your attitude from virtual conditions.Â
I felt that Dragon Age 2 wasn’t what I expected it to be, and I am sad that I wasted my PHP 1,950 on that. Should I hate the developers? If I felt like it, then I can’t help it. I have feelings like everyone else. Should I act immature about it? No. I’d just suggest how things can be done better in my opinion.
Also, Hepler wasn’t the only one responsible for having the game turn out the way it was.
Their outcry is not unfounded, but their execution is immature.
As a reformed gamer myself and coming from a family of gamers, I can understand why it can be frustrating. However, that being said, his reaction is still inappropriate because as this gamer said he has become too “emotionally invested” on the game.Â
I’m not really a gamer although I play online games once in a while. But I’ve seen how being too much involvement into the games that most people play online could be both an advantage & a disadvantage. It all depends upon the gamer himself, if he allows him to play the game or it is the other way around.
I am not a full pledged gamer but I think self entitling yourself to one thing is not good. It basically makes you look that you think too highly of yourself.Â
I’m a gamer I think that’s a geenralization I don’t agree on