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      Stir – Inspire – Ignite: PGDF ’11 to be held this December

      Shin by Shin
      November 25, 2011
      in News
      4
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      Stir - Inspire - Ignite: PGDF '11 to be held this December -

      Hear ye, hear ye, game developers and enthusiasts alike!

      The GDAP (Game Developer’s Association of the Philippines), IGDA (Independent Game Developers Association) and the College of St. Benilde is proud to announce this year’s Philippine Game Development Festival, a two day celebration of the Pinoy game developer spirit.

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      The 2011 Philippine Game Development Festival is a two-day developer conference to be held this coming December 9 and 10 at the College of St. Benilde. Now on its second year, the event celebrates the creativity of the country’s game development stream, showcasing talents from all around the country as well as providing workshops and conferences for those who wish to learn how to develop games or the intricacies of the industry.

      Below is the official announcement released last September 21st:

      The Game Developers Association of the Philippines (GDAP) is proud to announce this year’s Philippine Game Development Festival (PGDF), to be held at the campus of the De La Salle-College of St. Benilde on December 9 – 10, 2011. Now on its second year, the PGDF is the leading conference in the Philippines for game development professionals, educators and industry stakeholders, targeting over 1000 delegates from all over the country.

      The conference will include 2-day long training summit by local and international speakers.

      Notable speakers include: Barry Lyndon Verastigue who will speak about 3D modeling for games; Mars Balicasan who will talk on Facebook related games, Unity 3D, Game Production and 3D game development; and Sean Hammond on 3D game development.

      The conference is open to all students, game development professionals, educators and businesses. Those interested in attending will need to pre-register due to limits in space. Registration rates will be announced soon through www.gdap.org.ph.

      Mr. Ongkingco says that educators and students who will attend the summit are expected to explore experimental and inventive educational approaches that they may bring back to their offices or schools. “Bringing them together with experienced professionals greatly improve the whole game development industry in the long run,” he adds. He is also grateful that many game development professionals are very willing to learn, share their ideas and great achievements.

      A comprehensive media campaign is rolled out to promote the event, including a TV interview with selected members from the Game Developers Association of the Philippines (GDAP) and the PGDF this July 20 by The Workplace.

      STIR – INSPIRE – IGNITE

      This year’s event slogan is “stir, inspire, and ignite” , and as such will feature creations from various sectors of the industry, as well as game creations by various college students showcased on the conference’s Game On! event with the desire to stimulate the country’s game development industry.

      The event also features development workshops held by people hailing from various local companies and independent groups. These workshops cover different regions of development, ranging from programming, design, art to production.

      Game On!

      Game On! is a collegiate game development competition that opened its doors last October 3. Game creations from different college groups will be showcased in the event.

      The theme this year is Philippine folklore, and each game will be judged based on the following criterias:

      i.      Gameplay

      ii.      Visuals and Sounds

      iii.      Uniqueness of Concept

      iv.      Replay Value

      v.      Overall Appeal

      All of the participants will receive souvenir shirts from Anino Games Inc. and GDAP. One entry will receive the People’s Choice awards and will receive medals plus bonus points to its overall score, and the Grand Champion will bag a 15,000 peso cash prize along with a trophy, medals and internship on a GDAP company of choice.

      Annual Awards

      Perhaps the PGDF’s most notable event this year is its Annual Awards, a celebration of the Pinoy game developer spirit.

      The event showcases a number of entries nominated by the community for different categories. The categories are:

      • Cultural Award – Recognizes the best game that best promotes Filipino culture, lifestyle, and history.
      • Innovation Award – Recognizes the best game that pushes the boundaries of design and technology to deliver a unique and most outstanding experience to players.
      • Best PC/Mac Game – Recognizes the best game on PC/Mac devices in terms of design, quality, creativity, and innovation.
      • Best Handheld/Mobile Game – Recognizes the best game on handheld/mobile devices in terms of design, quality, creativity, and innovation.
      • Best Browser-based Game – Recognizes the best browser-based game in terms of design, quality, creativity, and innovation.
      • Best Indie Game – Recognizes the best game by any independent developer. Game may be playable through mobile or desktop device.
      Trophies will be awarded on the second day of the event. As of writing, voting has been officially opened for the public, and can be accessed by following this link.

      Game development lectures and workshops

      The event features various lectures and workshops conducted by individuals from the game development community. These tracks range from programming topics, art lessons, design lectures to production discussions, and are taught by community veterans hailing from various regions of the industry, corporate and indie alike.
      Below is the table of speakers and their respective topics:
      SPEAKER Company TOPIC
      Christian Mascarinas PODD Flash Multiplayer Virtual Worlds: Lessons from the PODD Experience
      Marnielle Estrada Anino Games Object State Management
      Kevin Codamon FunGuy Studio MMORPG / Virtual World Flash Game Production
      Galileo Lajara Nexus Pixels Game Development for Small Teams
      Allen Dela Rosa CheQ Systems CheQ your games: Play Testing Before Going Live
      Paraluman Cruz Boomzap The Boomzap Method: How to Design a Successful Casual Game from Start to Finish
      Martin Jimenez Komikasi Common Misconceptions of Game Design
      Sean Dirk Hammond FunGuy Studio 3D Modelling and Animation for Online Games
      Ria Lu Komikasi Basic 3D Modeling Using Maya
      Abet Ongkingco Suspended Animation Suspending Animation with BG Art for Games
      Pocholo Gonzales CreativeVoices Voice Acting for Video Games
      Mark Robert Dy IPO Philippines Copyright for Games
      Niel Dagondon Anino Games Getting Your Game Out There
      Miguel Abarintos Anino Games Character Design for Games
      Elendil Gil-galad Canete Freelance Engineering Emotion- Weaving psychology into games
      Roman Angelo Tria Inkstone Inc. Programming Using JsMVC as a Javascript Framework for World Racers
      Jonathan Cortes Inkstone Inc. Game Art Creating a Scalable Avatar System using Actionscript

      Workshops

      SPEAKER Company TOPIC
      Mars Balicasan LevelUp! Games Game Development using Unity3D Engine
      Uditha Bandara IDM Computer Studies Getting started with the Windows Phone Developer tools
      Vijay Kumar Sharma Studio of Secret 6 3D Modeling for games
      Bryan Sevilla Anino games 3D Mech Design using 3Ds Max

      Registration

      Various rates are provided for those who wish to attend the PGDF, with an Early Bird Discount for those who register before the 30th of November.
      Discounted and regular prices for the event can be found below:
      ACCESS EARLY BIRD RATE (Before Oct. 31) EARLY BIRD RATE (Before Nov. 30) REGULAR RATE
      Expo Pass FREE PHP 50 PHP 100
      Conference Pass PHP 400 PHP 500 PHP 600
      Workshop PHP 800 PHP 900 PHP 1,000
      All Access Pass PHP 1,200 PHP 1,300 PHP 1,500

      What else is in store?

      Aside from the events highlighted above, the PGDF will also feature various activities such as:
      – Bazaar/exhibitions by GDAP companies and sponsors
      – Cosplay Contest
      – Games Career fair
      Expect an informative and fulfilling event this coming December. Visit http://gamefestival.ph for more information regarding the event. See you at the PGDF!
      ~ Shin
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      Shin

      Shin

      Elendil “Shin” Cañete is an anomaly in the matrix and a new addition to the B2G writing pool. Aside from being a hardcore gamer, he also makes games. For a living. Seriously. This renegade game designer aims to share his insights regarding the industry and the games it produces to the readers of B2G. Expect to see reviews, dissections and thoughts about games straight from someone who actually makes them. A certified geek, he spends his time finishing as many newly released games as he can, reliving old-school favorites such as Vanguard Bandits, Trapgunner, Lufia 2: Rise of the Sinistrals on PC emulators, playing even MORE old PC games like Betrayal at Krondor, Quest for Glory, or the Monkey Island series, and wreaking online havoc on Team Fortress 2. Track him down by following these links, but be warned: he’s crazy!

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      Comments 4

      1. Terence Montilla Jean Jaquet says:
        12 years ago

        Dude, Pede ba pumunta kahit wala masyadong alam sa Game Development, pero interested? 😀 Thanks! 😀

        Reply
        • Shin Cañete says:
          12 years ago

          Absolutely! Aside from industry regulars, the event’s also open to the public, provided you can pay for registration. See you there!

          Reply
          • Terence Montilla Jean Jaquet says:
            12 years ago

            Sir, meron po bang contact number for this event? ^___^
            and is walk-in possible?

            Reply
            • Shin Cañete says:
              12 years ago

              I’m not sure about the contact number, but I do believe you may walk in. There’s a walk-in registration at 8:00 AM. See you there!

              Reply

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