Hear ye, hear ye, game developers and enthusiasts alike!
The GDAPÂ (Game Developer’s Association of the Philippines),Â IGDAÂ (Independent Game Developers Association) and theÂ College of St. BenildeÂ is proud to announce this year’sÂ Philippine Game Development Festival, a two day celebration of the Pinoy game developer spirit.
The 2011 Philippine Game Development Festival is a two-day developer conference to be held this coming December 9 and 10 at the College of St. Benilde. Now on its second year, the event celebrates the creativity of the country’s game development stream, showcasing talents from all around the country as well as providing workshops and conferences for those who wish to learn how to develop games or the intricacies of the industry.
Below is the official announcement released last September 21st:
TheÂ Game Developers Association of the Philippines (GDAP)Â is proud to announce this yearâ€™sÂ Philippine Game Development Festival (PGDF), to be held at the campus of theÂ De La Salle-College of St. BenildeÂ onÂ December 9 â€“ 10, 2011. Now on its second year, the PGDF is the leading conference in the Philippines for game development professionals, educators and industry stakeholders, targeting over 1000 delegates from all over the country.
The conference will include 2-day long training summit by local and international speakers.
Notable speakers include:Â Barry Lyndon VerastigueÂ who will speak about 3D modeling for games;Â Mars BalicasanÂ who will talk on Facebook related games, Unity 3D, Game Production and 3D game development; andÂ Sean HammondÂ on 3D game development.
The conference is open to all students, game development professionals, educators and businesses. Those interested in attending will need to pre-register due to limits in space. Registration rates will be announced soon throughÂ www.gdap.org.ph.
Mr. Ongkingco says that educators and students who will attend the summit are expected to explore experimental and inventive educational approaches that they may bring back to their offices or schools. â€œBringing them together with experienced professionals greatly improve the whole game development industry in the long run,â€ he adds. He is also grateful that many game development professionals are very willing to learn, share their ideas and great achievements.
A comprehensive media campaign is rolled out to promote the event, including a TV interview with selected members from the Game Developers Association of the Philippines (GDAP) and the PGDF this July 20 by The Workplace.
STIR – INSPIRE – IGNITE
This year’s event slogan isÂ “stir, inspire,Â andÂ ignite”Â , and as such willÂ feature creations from various sectors of the industry, as well as game creations by various college students showcased on the conference’sÂ Game On!Â event with the desire to stimulate the country’s game development industry.
The event also features development workshops held by people hailing from various local companies and independent groups. These workshops cover different regions of development, ranging from programming, design, art to production.
Game On! is a collegiate game development competition that opened its doors last October 3. Game creations from different college groups will be showcased in the event.
The theme this year isÂ Philippine folklore, and each game will be judged based on the following criterias:
i.Â Â Â Â Â Gameplay
ii.Â Â Â Â Â Visuals and Sounds
iii.Â Â Â Â Â Uniqueness of Concept
iv.Â Â Â Â Â Replay Value
v.Â Â Â Â Â Overall Appeal
All of the participants will receive souvenir shirts from Anino Games Inc. and GDAP. One entry will receive the People’s Choice awards and will receive medals plus bonus points to its overall score, and the Grand Champion will bag a 15,000 peso cash prize along with a trophy, medals and internship on a GDAP company of choice.
Perhaps the PGDF’s most notable event this year is itsÂ Annual Awards, a celebration of the Pinoy game developer spirit.
The event showcases a number of entries nominated by the community for different categories. The categories are:
- Cultural AwardÂ â€“ Recognizes the best game that best promotes Filipino culture, lifestyle, and history.
- Innovation AwardÂ â€“ Recognizes the best game that pushes the boundaries of design and technology to deliver a unique and most outstanding experience to players.
- Best PC/Mac GameÂ â€“ Recognizes the best game on PC/Mac devices in terms of design, quality, creativity, and innovation.
- Best Handheld/Mobile GameÂ â€“ Recognizes the best game on handheld/mobile devices in terms of design, quality, creativity, and innovation.
- Best Browser-based GameÂ â€“ Recognizes the best browser-based game in terms of design, quality, creativity, and innovation.
- Best Indie GameÂ â€“ Recognizes the best game by any independent developer. Game may be playable through mobile or desktop device.
Game development lectures and workshops
|Christian Mascarinas||PODD||Flash Multiplayer Virtual Worlds: Lessons from the PODD Experience|
|Marnielle Estrada||Anino Games||Object State Management|
|Kevin Codamon||FunGuy Studio||MMORPG / Virtual World Flash Game Production|
|Galileo Lajara||Nexus Pixels||Game Development for Small Teams|
|Allen Dela Rosa||CheQ Systems||CheQ your games: Play Testing Before Going Live|
|Paraluman Cruz||Boomzap||The Boomzap Method: How to Design a Successful Casual Game from Start to Finish|
|Martin Jimenez||Komikasi||Common Misconceptions of Game Design|
|Sean Dirk Hammond||FunGuy Studio||3D Modelling and Animation for Online Games|
|Ria Lu||Komikasi||Basic 3D Modeling Using Maya|
|Abet Ongkingco||Suspended Animation||Suspending Animation with BG Art for Games|
|Pocholo Gonzales||CreativeVoices||Voice Acting for Video Games|
|Mark Robert Dy||IPO Philippines||Copyright for Games|
|Niel Dagondon||Anino Games||Getting Your Game Out There|
|Miguel Abarintos||Anino Games||Character Design for Games|
|Elendil Gil-galad Canete||Freelance||Engineering Emotion- Weaving psychology into games|
|Jonathan Cortes||Inkstone Inc.||Game Art Creating a Scalable Avatar System using Actionscript|
|Mars Balicasan||LevelUp! Games||Game Development using Unity3D Engine|
|Uditha Bandara||IDM Computer Studies||Getting started with the Windows Phone Developer tools|
|Vijay Kumar Sharma||Studio of Secret 6||3D Modeling for games|
|Bryan Sevilla||Anino games||3D Mech Design using 3Ds Max|
|ACCESS||EARLY BIRD RATE (Before Oct. 31)||EARLY BIRD RATE (Before Nov. 30)||REGULAR RATE|
|Expo Pass||FREE||PHP 50||PHP 100|
|Conference Pass||PHP 400||PHP 500||PHP 600|
|Workshop||PHP 800||PHP 900||PHP 1,000|
|All Access Pass||PHP 1,200||PHP 1,300||PHP 1,500|
What else is in store?
– Cosplay Contest
– Games Career fair