The guys over at CnCNet have put together a video showcasing 1000 Kirov Airships (that’s right, ONE THOUSAND) attacking the Statue of Liberty defended by an equally huge army of Patriot Missile sentries, Guardian GIs, some guest Gatling Towers from Yuri and AEGIS cruisers.
With so much firepower going on for each side and the Kirov Airships moving in such a slow pace, its kinda hard to guess if they’re going to succeed but I won’t spoil it for you so watch the video. There’s something about the sound of those bombs dropping that I find really therapeutic.
There’s a reason why the in-game audio “Kirov reporting.” is a call to arms. They may be really really slow but these things can really screw up anyone on the receiving end of a Kirov bombing run. Many fans of CNC will relate on just how much fun it is coming up with ways to do in opponents with Kirov airships and also defending one’s own from a similar attack.
CnCNet is a community service which allows people to play Tiberian Dawn, Red Alert 1, Tiberian Sun, Command & Conquer: Red Alert 2 and their respective expansions online. CnCNet 5 uses an external client in order to chat, host and join games entirely bypassing the game menus. CnCNet 5 currently supports Tiberian Dawn, Red Alert 1, Tiberian Sun and Yuri’s Revenge with support for Red Alert 2 coming in the future. CnCNet 5 is the de facto online service used by classic C&C players. CnCNet 5 also supports Dune 2000.
CnCNet supports mods such as Red Dawn, Mental Omega (3.0), Dawn of the Tiberium Age, C&C Reloaded and Twisted Insurrection. Other mods do work, but they do not get their own lobby and instead use the general game lobby. Mods for Red Alert 2 currently use CnCNet 4 as CnCNet 5 does not support it yet.