A new patch dawns on us today and the number of fixes are a bit small in number, but big in effect. The patch aims to fix a bully lane with little counter-play thanks to it being so spammable, an undocumented change, and turrets. here is Riot Pwyff for more detials with regards to this patch:
It’s a light patch! We’ve got some bigger projects in the oven and they’ve taken up a lot of our time as we figure out the right approach to take. We’ll keep you updated as we go.
Soraka’s our highest visibility change in 4.8, who we’ve mentioned before as having an overbearing presence in solo lanes. You can read below for the full context, but we’re always aware of champions who impose low interaction in lane without having meaningful weaknesses (and before anyone mentions Nidalee or LeBlanc, they’re both in the lab).
With a quiet patch we also saw the chance to “modernize” a few champions with low impact, high value changes (Blitz buffs yesssssss). This isn’t, however, a strategy we can consistently take because there are a lot of design challenges involved. Given there are champions who are objectively strong but don’t have a clear identity in the current competitive landscape, ‘tinkering’ with them could set off a larger negative chain reaction if someone (or something) without clear weaknesses became the new hottest thing on the block. It’s not to say that’ll happen with a small mana cost buff, but League evolves and shifts so quickly over time, it’s something we need to be aware of!
Final note, we’ve also got some map changes for Twisted Treeline that are focused on turrets and the jungle. For fans of the map, make sure you stay up to date before queueing up!
Final,Â finalÂ note: as we mentioned last patch, we’re continuing the process of patching out files for a new audio engine. The audio team recently dropped some knowledge on the forums”
Without further ado, here are the fixes for Patch 4.8:
- Champions can no longer drop turret aggro by entering stealth or using the summoner spell Flash
- Turret aggro can now only be lost if a champion leaves its targeting range, dies, or enters a state of untargetability (eg: Zhonya’s, Elise Rappel, Vlad pool).
Q – Rocket Grab
R – Static Field
R – Feast
E – Evolved Wings
R – Nether Grasp
R – Grand Skyfall
Q – Starcall
E – Infuse
E – Bear Stance
Q – Aqua Prison
Q – Arctic Assault
- Team Builder wins and losses are now added to total Normal wins and losses
- Captains in Team Builder can now grant invite powers to invited friends